The King of Fighters "98 (KOF "98, subtitled Dream Match Never Ends in Japan and The Slugfest in the U.S.) is a fighting game released by SNK for the Neo Geo arcade và home consoles in 1998. It is the fifth game in The King of Fighters series. It was advertised by SNK as a "special edition" of the series, as it featured most of the characters who appeared in the previous games (from KOF "94 khổng lồ "97).
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Ports of KOF "98 were released for the Neo-Geo CD & the PlayStation. A Dreamcast version titled The King of Fighters: Dream Match 1999 was also released, which featured much of the stages remade in 3 chiều. The game was also remade for the PlayStation 2 as The King of Fighters "98: Ultimate Match, which expanded the number of playable characters.
KOF "98 has been commonly praised by several đoạn phim game publications as the best KOF from the series due to lớn its graphics and gameplay. Ultimate Match, however, was criticized for how similar it is to KOF "98.
Gameplay
The gameplay does not differ much from the previous game, KOF "97. Like in KOF "97, the player has a choice between two playing styles: Advance & Extra, with a few slight modifications khổng lồ Advanced mode (unlượt thích in KOF "97, the character will resume to lớn normal if the player performs a Super Special Move sầu in MAX state). This time when one character loses a round, the losing team is given a handicap in its favor. In Advanced mode, this means that the player"s stochồng capađô thị for nguồn Gauges is increased by one. In Extra mode, the time it takes khổng lồ charge one"s power gauge lớn maximum màn chơi is shortened, and the maximum remaining health requirement for a MAX Super Special Move sầu is increased.
Characters
All the regular characters from the previous game return, along with several characters from preceding installments such as Vice và Mature (Iori"s teammates from KOF "96), the American Sports Team (Heavy D!, Lucky Glauber, & Brian Battler) from KOF "94, và the Old Men Team (or Veteran Fighters Team) composed of Heidern, Takuma Sakazaki, and Saisyu Kusanagi, all characters whose last appearances were in KOF "95. Rugal Bernstein from KOF "94 also returns as a Team Edit character, with his alter-ego Omega Rugal (the cyborg version of Rugal from KOF "95) serving as the game"s final trùm in the Single Player Mode.

Shingo Yabuki (who originally appeared in KOF "97) continues as a Team Edit character, but also appears as a mid-trùm character during the Arcade Mode. Additionally, the characters of Kyo Kusanagi, Terry Bogard, Andy Bogard, Joe Higashi, Ryo Sakazaki, Yuri Sakazaki & Robert Garcia are playable with movesets from previous titles of KOF, while the alternate ones of Mai Shiranui and Billy Kane are based on their moveset from Real Bout Fatal Fury 2: The Newcomers.
Development
In The King of Fighters "96, several moves from Kyo Kusanagi were changed in order to adapt hlặng khổng lồ the new game system. However, the original moveset was still popular between gamers and as such, an alternative version of Kyo was added to lớn The King of Fighters "97. The introduction of this version was noted to lớn be "a hit" within gamers, the staff kept adding new alternative sầu versions of other characters in KOF "98. Since this game did not have a storyline, the SNK staff decided lớn return Rugal Bernstein as the trùm character noting that "he"s the only character who truly represents the ultimate KOF trùm." Additionally, some of his special moves were redesigned, which the staff found lớn have sầu made hyên the strongest version of Rugal as well as one of their favorites.
Release
KOF "98 was originally released for arcades on July 23, 1998. It was ported to lớn the Neo Geo AES on September 23, 1998, the Neo-Geo CD on December 23, 1998 & the PlayStation on March 25, 1999. The PlayStation version was published in North America and the PAL region by Agetec, becoming the first PlayStation installment in the series khổng lồ be released outside nhật bản since The King of Fighters "95. A Dreamcast version was also released on June 24, 1999 under the changed title The King of Fighters: Dream Match 1999, reflecting the year the version was released. This game was released in North America on September 30, 1999. The original game is also included in The King of Fighters Collection: Orođưa ra Saga compilation released in North America & the PAL region for the PlayStation 2, PlayStation Portable and Wii (the game was not included in the Japanese Orochi Hen compilation). The game was later re-released for iOS và Android.
Reception
During its release week, the Dreamcast port of the game sold 58,354 copies in nhật bản. As of 2004, the sales increased to 104,049. Famitsu magazine scored the Dreamcast port of KOF "98 a 30 out of 40, and GameRankings gave it a 71% based on a total of 18 nhận xét.
Various reviewers from Clip game publications have sầu commented on KOF "98. While reviewing the compilation The King of Fighters: The Orochi Saga, Matt Edwards from Eurobạn noted KOF "98 khổng lồ be the most enjoyable game from the collection as well as the most famous game from the series "that really made people stand up and take an interest in the series. We"d disagree in favor of some of the later games, but for its time KOF "98 was reasonably well balanced for a 2D fighter. And there"s no denying it was a blast." The game also received praise by 1UP.com writer Richard Li who found it khổng lồ be the most balanced game from the KOF series due to lớn the fact it improved the game mechanics from the previous titles. Jeremy Dunmê mệt from IGN gave the game an 8.4, praising, apart from the gameplay & characters, the graphics, the music as well as the backgrounds kiến thiết added for the Dreamcast version. However, he was disappointed with the laông chồng of story in the game, noting the ones from previous games to lớn be very entertaining. GameSpot"s Jeff Gerstmann found it khổng lồ be one of the best 2 chiều fighting games, noting that although new players may find it hard to lớn play due to the difficulty in executing various special moves & how difficult the opponent AI is. Although Andy Chien from Gaming Age found that the Dreamcast port of the game was well done since it does not have the disadvantages that it had in other consoles, he noted it "could have been a lot better." He also found that the game had a bug when he tried khổng lồ perform a special move from Mai Shiranui, which unlike the other ports, is very inconsistent.
Tom Russo reviewed the Dreamcast version of the game for Next Generation, rating it two stars out of five sầu, & stated that "Not bad, but with so many other high-quality fighters available, this one only makes sense for players nostalgic for old NeoGeo fighting games."
GameRankings gave Ultimate Match a 77% based on 14 review for the PlayStation 2 version và 74% based on 5 review for the Xbox 360 version. Metacritic gave it a 73 out of 100 for both the PlayStation 2 and Xbox 360 versions based on 11 Reviews và 4 Reviews respectively. Various publications for Clip games & other media have commented on Ultimate Match with IGN writer Ryan Clements giving it a 7.8, saying that probably this game should only be recommended khổng lồ fans of The King of Fighters due khổng lồ how old its graphics are as well as the little balance it has with 60 characters being playable. James Mielke from 1UP..com complained on how the game is very similar khổng lồ KOF "98, but found the controls to be comfortable & intuitive for any fans of 2D fighting games. However, Heath Hooker from GameZone found that the gameplay and sound from the game ảo diệu for the graphics even though there is not much difference between KOF "98 và KOF "98: Ultimate Match. In 2013, KOF "98 Ultimate Match was ranked as the 15th best arcade game of the 1990s by Complex, who also called it "possibly the greachạy thử SNK fighting game of them all," & included it on their các mục of 25 best 2 chiều fighting games of all time in 2013.
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